Post by Shana Solara on Jul 11, 2016 16:16:59 GMT
Shana Solara Job:- Bar Maid, blood servant Species:- Human Group:- Alliance World:- Home World - This universe Age:- 25 Gender:- Female Sexuality:- Omnisexual Personality,
The History All your History goes here. Please write at least two paragraphs. If it's a canon you can link their wiki. Abilities You must pick out up to FIVE abilities for a canon character. The rest have been forgotten upon coming to these worlds, they can however be remembered at a later date, when you've earned enough 'credits' to get a remembered ability. Any OP abilities will be asked to be toned down. Original characters start with up to THREE abilities. Royalty, Nobility and Leader OCs gain 1 extra ability slot. Abilities may be remembered, learned or bought. Your abilities must meet the following criteria to be accepted.:- 1. Does not last more than three turns if it is an enhancement or buff. 2. Does not insta kill (kill is never allowed unless the rper has told you that you can.), or instantly knock another character out, you may however have one that activates after you've used 2 previous skills/abilities (and it must only be able to be used ONCE a thread) the two previous abilities must be CHAINED together, one EACH post, so the whole chain would take at least three posts to complete (state which abilities must be used before you can use the instant knock out ability). 3. Characters that start with instant knock out abilities MUST have an item from the shop. A.k.a. this will not be possible to gain unless you've got previous characters. 4. Make sure you state, how long it lasts. 5. Make sure you state if the range is low, mid or high. 6. Make sure you state whether it does low, mid or high damage (there is no very high or extreme unless you've earned it, it doesn't matter if you're Goku, you're in the same boat as everyone else.). 7. How long do you have to wait before you use it again. A low damage and low range skill could easily be used again so you could use it every two turns (1 turn for low range + 1 turn for low damage = 2 turns/posts), add another turn on to your cool down for each level increase, so a mid range but low damage would be three turns (2 turns for mid range + 1 turn for low damage = 3) before being used again. |